Guides
Everything from a first match to the tactics that decide a capture map. Written for players, and kept honest by generating the numbers straight from the game.
What is Dominion Earth? A free space strategy MMO explained
The primer. What the game is, what a match looks like, and why it is not quite like anything else.
Dominion Earth ships: stats, loadouts and roles
All ten hulls, the real numbers, and the job each one is actually built for.
Dominion Earth weapons: guns, heat and specials
Guns fire where they point, bolts take time to arrive, and holding the trigger locks you out. Three rules that decide every fight.
How to capture a planet in Dominion Earth
Nine sectors, one carrier, and a lot of people trying to stop you. The ground game explained.
Commanding your AI wing in Dominion Earth by chat or voice
Type it or say it out loud. The orders your wing understands, and what they cannot do.
The three ways to win a sector in Dominion Earth
Kills, bases or ground. The victory condition changes which ships matter and where the fighting happens.
Dominion Earth ranks and scoring explained
Points, not kills. What each action is worth, and why a good run you never banked is worth nothing.
Dominion Earth for beginners: your first ten minutes
Which ship, which mode, and the four mistakes that kill almost every new pilot.
Advanced Dominion Earth tactics and positioning
Hyperdrive discipline, standoff range, and the fact that the map has no edges.